Microsoft 98-375日本語 : HTML5 Application Development Fundamentals (98-375日本語版)

  • Exam Code: 98-375J
  • Exam Name: HTML5 Application Development Fundamentals (98-375日本語版)
  • Updated: Aug 27, 2026
  • Q & A: 105 Questions and Answers

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Exam 98-375: HTML5 Application Development Fundamentals

This MTA exam will be retired on June 30, 2022. Voucher sales for this exam ended on June 30, 2021. Use the “Schedule with Pearson VUE” or “Schedule with Certiport” buttons below to redeem a purchased voucher and schedule your exam. Refer to the FAQ for more details.

Candidates for this exam are seeking to prove core HTML5 client application development skills that will run on today's touch-enabled devices (PCs, tablets, and phones). Although HTML is often thought of as a web technology that is rendered in a browser to produce a UI, this exam focuses on using HTML5, CSS3, and JavaScript to develop client applications. Before taking this exam, candidates should have solid foundational knowledge of the topics outlined in the preparation guide, including CSS and JavaScript. It is recommended that candidates be familiar with the concepts of and have some hands-on experience with the related technologies, either by taking relevant training courses or by working with tutorials and samples available on MSDN and in Microsoft Visual Studio.

Part of the requirements for: MTA: HTML5 Application Development Fundamentals

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Topics of Microsoft 98-375:HTML5 Application Development Fundamentals Exam

1.Manage the application life cycle (20-25%)

Understand the platform fundamentals

  • Packaging and the runtime environment: app package, app container, credentials/permission sets, host process, leverage existing HTML5 skills and content for slate/tablet applications

Manage the state of an application

  • Manage session state, app state, and persist state information; understand states of an application; understand the differences between local and session storage

Debug and test an HTML5-based, touch-enabled application

  • Touch gestures; understand which gestures you test on a device

2.Build the user interface (UI) by using HTML5 (25-30%)

Choose and configure HTML5 tags to display text content

Choose and configure HTML5 tags to display graphics

  • When, why, and how to use Canvas; when, why, and how to use scalable vector graphics (SVG)

Choose and configure HTML5 tags to play media

  • Video and audio tags

Choose and configure HTML5 tags to organize content and forms

  • Tables, lists, sections; semantic HTML

Choose and configure HTML5 tags for input and validation

3.Format the user interface by using Cascading Style Sheets (CSS) (20-25%)

Understand the core CSS concepts

  • Separate presentation from content (create content with HTML and style content with CSS); manage content flow (inline versus block flow); manage positioning of individual elements( float versus absolute positioning); manage content overflow (scrolling, visible, and hidden); basic CSS styling

Arrange UI content by using CSS

  • Use flexible box and grid layouts to establish content alignment, direction, and orientation; proportional scaling and use of “free scale” for elements within a flexible box or grid; order and arrange content; concepts for using flex box for simple layouts and grid for complex layouts; grid content properties for rows and columns; use application templates

Manage the flow of text content by using CSS

  • Regions and using regions to flow text content between multiple sections (content source, content container, dynamic flow, flow-into, flow-from, msRegionUpdate, msRegionOverflow, msGetRegionContent); columns and hyphenation and using these CSS settings to optimize the readability of text; use “positioned floats” to create text flow around a floating object

Manage the graphical interface by using CSS

  • Graphics effects (rounded corners, shadows, transparency, background gradients, typography, and Web Open Font Format); two-dimensional (2-D) and three-dimensional (3-D) transformations (translate, scale, rotate, skew, and 3-D perspective transitions and animations); SVG filter effects; Canvas

4.Code by using JavaScript (30-35%)

Access data access by using JavaScript

  • Send and receive data; transmit complex objects and parsing; load and save files; App Cache; datatypes; forms; cookies; local Storage

Respond to the touch interface

  • Gestures, how to capture and respond to gestures

Code additional HTML5 APIs

  • GeoLocation, Web Workers, WebSocket; File API

Access device and operating system resources

  • In memory resources, such as contact lists and calendar; hardware capabilities, such as GPS, accelerometer, and camera

Reference: https://www.microsoft.com/en-us/learning/exam-98-375.aspx

Microsoft 98-375日本語 Exam Syllabus Topics:

SectionObjectives
Topic 1: Manage the Application Life Cycle- Manage the state of an application
  • 1. Persistent state management
  • 2. Session state
  • 3. Application state
  • 4. Local storage and session storage
- Publish an application to a store
  • 1. Marketplace submission requirements
  • 2. Application packaging and deployment
- Debug and test an HTML5-based touch-enabled application
  • 1. Debugging techniques
  • 2. Testing on touch devices
  • 3. Touch gestures
- Understand the platform fundamentals
  • 1. Packaging and runtime environment
  • 2. Leveraging HTML5 content for touch-enabled applications
  • 3. Application containers
  • 4. Credentials and permissions
  • 5. Host processes
Topic 2: Code by Using JavaScript- Respond to the touch interface
  • 1. Gesture handling
  • 2. Touch event processing
- Access device and operating system resources
  • 1. Camera access
  • 2. Contacts and calendar access
  • 3. Accelerometer access
  • 4. GPS access
  • 5. Windows Runtime integration
- Code additional HTML5 APIs
  • 1. Geolocation API
  • 2. WebSocket
  • 3. File API
  • 4. Web Workers
- Code animations by using JavaScript
  • 1. Canvas manipulation
  • 2. Animation techniques
  • 3. Graphics and image processing
- Manage and maintain JavaScript
  • 1. Functions
  • 2. jQuery and third-party frameworks
  • 3. JavaScript libraries
- Update the UI by using JavaScript
  • 1. Event handling
  • 2. DOM access and manipulation
  • 3. Dynamic content updates
- Access data by using JavaScript
  • 1. File loading and saving
  • 2. Object serialization and parsing
  • 3. Application Cache
  • 4. localStorage
  • 5. Cookies
  • 6. Sending and receiving data
Topic 3: Format the User Interface by Using CSS- Arrange user interface content by using CSS
  • 1. Grid layouts
  • 2. Content ordering
  • 3. Alignment and orientation
  • 4. Flexible box layouts
- Understand the core CSS concepts
  • 1. Content versus presentation
  • 2. Overflow management
  • 3. Basic styling
  • 4. Inline and block flow
  • 5. Positioning
- Manage the flow of text content by using CSS
  • 1. Text flow around floating elements
  • 2. Columns
  • 3. Hyphenation
  • 4. Regions
- Manage the graphical interface by using CSS
  • 1. Transitions and animations
  • 2. Gradients
  • 3. Transparency
  • 4. Rounded corners
  • 5. Shadows
  • 6. SVG filter effects
  • 7. Typography and web fonts
  • 8. 2D and 3D transformations
Topic 4: Build the User Interface by Using HTML5- Choose and configure HTML5 tags to play media
  • 1. Audio elements
  • 2. Video elements
- Choose and configure HTML5 tags to organize content and forms
  • 1. Tables
  • 2. Sections
  • 3. Lists
  • 4. Semantic HTML
- Choose and configure HTML5 tags to display graphics
  • 1. SVG
  • 2. Canvas
- Choose and configure HTML5 tags for input and validation
  • 1. Client-side validation
  • 2. Input controls
- Choose and configure HTML5 tags to display text content
  • 1. Text and semantic elements

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